Client: RMA
Tags: Kiosk, Network, Flash
The Background
RMA is a design and build company that specialises in themed attractions and installations. The brief was:
- to produce a Flash based game that could be installed on a network of kiosks at Dickens' World in Kent
- this would aim to engage people who had toured the attraction and ascertain whether they had learnt something from it
- it would also have the capability of networking users to allow teachers to run the activity with their classes in "classroom mode"
The Solution
- We designed and built a Q+A based interactive based on the classic board game, Snakes and Ladders
- This was designed to fit with the period look and feel of Dickens' World and the classroom environment contemporaneous with the setting of the author's stories
- The games aim is to be first to reach the top of the board. When faced with a snake or ladder the user is posed a question based on Dickens' life and stories. A correct answer allows the user to stay at the top of a snake or progress up a ladder and an incorrect answer would result in them sliding down a snake or staying at the bottom of a ladder
- We created a "classroom mode" which allowed kiosks to be networked allowing multi-player and collaborative playing environments
- We also provided networking support for the install prior to the site's opening in April 2008


