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Digiworld

Digiworld 1
Digiworld 2
Digiworld 3
Digiworld 4

Client: Childnet International
Tags: E-learning, education, youth, charity, flash

The Background

  • Childnet International asked us to create an interactive element of the Digizen website which would help:
    • Engage young people in the information
    • Provide an opportunity to reinforce the key messages for these users
    • Create community and a focal point for this issue for its young users

The Solution

  • Designed and built the Flash based Digiworld interactive to reside on the Digizen website
  • Users can create and customise their own Digizen and add information that conveys their desires for themselves, their friends and the world in which they live.
  • When finished their Digizen is added to the Digiworld along with all other members of the community
  • Users can find their (and their friends) Digizen and read its wishes by rolling over areas of the characters head
  • They can also generate code which allows them to embed their Digizen in their own social networking or other site
  • This provides a natural and self perpetuating viral marketing opportunity that resides in the appropriate digital environment, thereby reinforcing the programme's messaging

Related work

 
 
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